
A Dungeons and Dragons commission that I recently finished. They wanted an illustration that encompassed their friend’s group and game.
CONCEPT ARTIST & ILLUSTRATOR
A Dungeons and Dragons commission that I recently finished. They wanted an illustration that encompassed their friend’s group and game.
Totally Reliable Delivery Service is out now! A lot of marketing art was created for the different versions and packages available in the game. I would thumbnail out a lot of ideas, the team and I would pose everything in Unity, and then I would paint over everything to spruce it up a bit.
My entry for the Feudal Japan Environment challenge on Artstation.
Illustrations and call outs for the recent Wild West themed Artstation Challenge. 3D was used to build up the environments and then I painted over the block out in photoshop.
5 Bells – A prohibition distillery hidden in an old mission church.
End of the Line – An old, broken, and flooded train yard. The natives attempt to keep the spirits confined to the area.
Process can be found here: https://www.artstation.com/contests/wild-west/challenges/44/submissions/26302
Recently took some time and did a game jam with a friend of mine; Jason Cavnar. We worked on a small, fast paced, two-player competitive game where each player attempts to push the other out of the ring while also dodging hazards that try to eliminate the player. Below are some of the assets I made for the game.
If you would like to play Shoving Match you can download it here for free.
https://brockzzilla.itch.io/shoving-match
Fishing and scavenging is dangerous. Something always gets through the kingdom’s outer wall.
Its always heavy metal guitar solo time with this guy.
My entry for the Trojan Horse was a Unicorn Golden Ticket Challenge on Artstation. This is probably one of the more technical illustrations I’ve ever done and overall I’m pretty happy with how it turned out.
Brief: Hundreds of creatives look to Trojan Horse Was a Unicorn to find inspiration, learn more about the industry they work in, network, and share their experiences. This year THU has decided to celebrate the diversity of this international community of creatives with the Golden Ticket Challenge! This year’s theme is: THU Clans. Each different nationality and individual bring something unique to the community we like to refer to as “the Tribe”; a different perspective, a new vision, an interesting context, or a cultural twist. It’s time to look at your “clan”, find what makes you YOU, and celebrate it! The idea is to create a visually compelling image that values and enhances your clan’s personality based upon your shared cultural heritage. Look back to your collective origins, realize what influenced your art, and share it with the global THU Tribe.
3D Block in:
Render with character sketches:
Another idea for my personal project. A farm on the outskirts of the human territory are being interrupted by the environment’s constant changing. At least this time it wasn’t violent.
Finished up the main character for the potion vender idea. Living life on the road, gathering ingredients between towns, and being a good alchemist isn’t an easy life, but nobody is going to tell her how to live it.
First painting of 2016. It’s also my most complicated painting to date. I used 3D to help plan out the image after coming up with some basic building shapes.
Finally getting around to posting this one. I always imagined a Svartal Blacksmith workspace dark, smokey and gloomy. Svartals are master craftsman and engineers. Their work is expensive, but worth every penny.