This was my entry for the Beneath the Waves Prop challenge over on Artstation. I tried to create props that would reflect a small group of scientists studying minerals and elements occurring on and near the hydrothermal vents at the bottom of the ocean.
Atlus Holo-Station. A multi-use table meant for meetings and meals, the Holo-Station has top of the line holographic technology to easily visualize any data.
Engineer Veligati’s Homemade Scanner. When Atlus’ top of the line tech can’t seem to figure out strange and potentially dangerous minerals escaping from the thermal vents, its time to go back to basics.
Atlus Deep Sea Diving Suit. The layering process is perfect for maintaining a normal body temp.
Atlus Hydro Thermal Electric Generator. Atlus has improved upon the common hydro thermal generator to allow the underwater science base to be completely powered by the thermal vents on the ocean floor.
Atlus Handi-Fin. Made specifically for Dr. Slontz, this diving apparatus allows handicapped divers to maneuver more easily in the water. By sensing the subject’s nervous system signals the subject can take control of the Handi-Fin’s swimmerets to get around.
My entry for the Trojan Horse was a Unicorn Golden Ticket Challenge on Artstation. This is probably one of the more technical illustrations I’ve ever done and overall I’m pretty happy with how it turned out.
Brief: Hundreds of creatives look to Trojan Horse Was a Unicorn to find inspiration, learn more about the industry they work in, network, and share their experiences. This year THU has decided to celebrate the diversity of this international community of creatives with the Golden Ticket Challenge! This year’s theme is: THU Clans. Each different nationality and individual bring something unique to the community we like to refer to as “the Tribe”; a different perspective, a new vision, an interesting context, or a cultural twist. It’s time to look at your “clan”, find what makes you YOU, and celebrate it! The idea is to create a visually compelling image that values and enhances your clan’s personality based upon your shared cultural heritage. Look back to your collective origins, realize what influenced your art, and share it with the global THU Tribe.
3D Block in:
Render with character sketches:
Designed a wagon for the potion vendor to work, sleep, and travel in. Started out with some doodles in the sketchbook trying to find an interesting shape and also make it functional. A basic block in 3D allowed me to make sure that everything worked.
Finished up the main character for the potion vender idea. Living life on the road, gathering ingredients between towns, and being a good alchemist isn’t an easy life, but nobody is going to tell her how to live it.
Started another small side project. Designing some potions for the traveling potion vendor to sell.
Old Cheetofingers the wizard. Always up to no good.
Just finished up a CGMA creature design class with Bobby Rebholdz. I felt that I needed some work on creatures and this class really kicked my ass. Definitely felt like I came out the other end a lot better though.
A stream sketch from this weekend that I finished up. If they all come out as fun as this one, I think I’ll try and stream a little more often.
I ended up revamping the older Vaetir designs. I didn’t feel like they were at the level that they could have been. Pretty satisfied with this design though.